The Jade Harvester was considered the premier Witch Doctor build during the infancy of Diablo 3. After falling off of the map for several years, it's back in a big way with a new update. At the moment, the build has been able to climb the Greater Rift solo charts all the way up to level 131. The build itself requires a lot of focus and activity. Diablo 3: Reaper of Souls - Resources. Just a bookmark drop of random resources regarding Diablo 3. Contact me for dead links/missing stuff. In case you guys don't know, there's a somewhat HD texture pack available for Diablo! Tuto: Click on nothing if you don't want any shader. Put all the file in the D3 folder. Press the pause button if you want to disable it IG. Edit: here's the difference between on/off (my paint skills are not for sale sorry.).
So I love the Metroid Prime series, and recently heard about the possibility of custom textures. Went searching, no one's done the Trilogy yet. So, I decided to try it myself. I initially tried ESRGAN, but quickly lost heart because it just couldn't live up to my standards of quality. However, shortly after that, I found TopazLabs' Gigapixel AI, and man, what a difference. And since the work was done, I figured I'd share.It was stated in 2008 that Diablo III would have a number of expansion packs. In 2014, the first expansion pack, Reaper of Souls, was released. In early March, 2014, it was stated that there was a 'fairly decent list' that the Diablo III development team wanted to do with the property. Feb 09, 2012 That's not it at all. The appearance right now is entirely intentional. People made complaints about how Diablo 3 looked years ago and even offered photoshop (better looking ones at that) alternatives to make it look more dark. It looks like someone actually decided to implement the photoshopped look into the game via shaders.
Texture Pack 1.8.9
This is just a rough first draft, really. I fully plan on going through and touching up as many textures as I can. But the 4x upscales with Gigapixel are all done, and it still looks fantastic, even without the manual touch-up. Even after weeding out all of the obviously junk images (and let me tell you, there were TONS of them), and the mips I didn't need to upscale (since we have a tool on the forum that automatically puts mipmaps into DDS files), there are still almost 25k textures that were upscaled, including font textures (15k in MP3 alone).As mentioned already, these are DDS files, but I compared to the PNGs myself, and there was virtually no quality loss. They also contain embedded mipmaps, it cuts down on the file count. Also, thanks to using DDS, Preload Custom Textures is not necessary, and indeed not possible if you don't have at least 12 GB of RAM on your computer. If you want to preload, I suggest moving the folders for the games you're not planning on playing into the Load parent folder, where they won't be touched.
Texture Pack Pvp
Yes, I know those are all from Corruption, but that's what I was doing when I finished up, so that was the first I took pictures of. However, I did do this transition comparison of the Phazon Mines cutscene from MP1 as well: Video on Dropbox
Speaking of the separate games, I can confirm that the textures are interchangeable with their standalone, and to make that easy (if you like playing one standalone over trilogy), I made separate ZIPs of each individual game's textures in their respective game's region-free folder name.
Also of note, unfortunately the menu backgrounds and endings of all the games (and the intro for Echoes) are all pre-rendered videos, so unfortunately there's no way to upscale those (trying to save the PNGs of each video frame and upscale them seems to be able to load fast enough, but it results in some pretty annoying visual glitches).
MP2
MP3
Trilogy
If you come across any portions of any of the games that you think are not upscaled, let me know where, and if you know how, send me a rip of the textures in that area so I can double check.
MP1 Text and Logs Update 5/17/2020
Download this only if you got the pack before the date listed above, as otherwise it was in the ZIP you downloaded. To update, navigate to your Dolphin Texture Load folder, delete the MP1 logs folder (either GM8logs or R3MMP1logs), then extract this into the same directory from which you just deleted the logs folder. If in doubt, just redownload the pack above that you wish to use, as they have the proper files (and directory structures).
Texture Packs For Minecraft
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Diablo II (2000)Discussion for Diablo II (2000) and Diablo II: Lord of Destruction (2001). | |
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